Friday, January 11, 2008

BR: Wood Elves vs Lizardmen

Bear Claw crawled through the woods to get a better look at the daemons that had crept into their woods. His scouts had reported them, but he could not believe such things. The white man had come and taken their land and the great spirits saved them. But now where the hell had they been taken.

Green was the color of their skin. And Bear Claw could see the scales that rippled as they trudged along. Small fast ones carrying small spears. Bigger slow ones, larger than a man. But what were the huge daemons. They towered larger than a horse and tomahawks as big as a man. And beasts that crawled and spit fire, surely the spirits had not taken them to the underworld. But where?

He had let the enemy come and take his land before. Never again! He had sworn to his tribe. Never again will anyone come and take the fertile and plentiful woods that they held, kept sheltered from the rest of the world. No, this time, they die.

*** As you can tell the background for my wood elf army is a tribe of Comanches that were tired of having their land taken away and could see the future was written. So they prayed to the great spirits who lifted this tribe and placed them in this strange world. Plenty of woods and game to help them. The great spirit lives in their great Totem and joins them in battle. (The treeman) ****

Army lists: 2250 WE vs Lizardmen
Bear Claw: Wardancer Highborn with Blades of Lorec and Amber pendant
Eye of the Eagle: Nobel on steed with LA, Sh, Spear, Talon Bow and pagent of strikes
Screaming Thorn: Nobel with GW, LA, Sh, HoDA and HotH
Owl beard: Shaman lvl 1 w/2 x D.scrolls

10 Glade Guard, mus
10 Glade Guard, mus
8 Dryads
5 Glade riders, mus
5 Glade riders, mus
5 Wild riders, mus
5 Wild riders, mus
8 Wardancers, mus
8 Wardancers, mus
5 Waywatchers
The great Totem Spirit Treeman

His army was:
Old blood on foot, nike shoes (9" move) not sure what else
Scar Vet BSB on cold one
skink priest, 2x d.scrolls
skink priest, diadem

20 Saurus warriors, st, champ
9 Saurus warriors, standard
13 skinks w/blowpipes
13 skinks w/javelins & shields
13 skinks w/javelins and shields
7 Saurus cold one riders w/standard
3 Kroxigor
3 Kroxigor
3 Salamanders
7 chameleon skinks

Setup looked like this



Turn 1a: Bear Claw told his men to hold back. If these Green Daemons wanted to pass he would let them. But alas, these daemons had no interest in peace. It was his tribes land and food they wanted. Well he was not going to let it go without a fight.

The lizardmen surged forward almost in a straight line. The skinks on the far right shifting out of the way to give their shaman line of sight to the wild riders.
He called lightning out of the sky striking 4 of the wild riders on the far right flank but it was only strong enough to harm 2, and one was quick, jumping out of the way at the last second.
(he rolled an 8. I matched it with my 3 dice and also rolled an 8. But a 6-1-1, fails. He got 4 hits, 2 wounds and I made one 6+ ward.)

Water daemons came out of nowhere and attacked our brothers who had camouflaged themselves with branches. (my dryads). But luckily his had no clear shot because of the camouflage. (He only did single shots, even though double would give him 6+ to hit. He wanted more hits. He got 3 with 1 poison. Failed to wound with the 2 others. And I ward saved the 1.)

Here was the field after his turn:


Turn 1b: Bear Claw looked at the brave warrior laying on the ground. His horse running back to the village. He let out a war cry that resounded through the valley and his warriors sprinted forward.

The dryads charged the chameleon skinks who fled into the safety of the woods. :D
Everyone else moved up and then we showered a flow of arrows on them as they had never seen. Owl beard called upon the spirits of the trees who responded killing over half of the chameleon skinks.
Then with bow fire, we killed 4 of the left hand skinks. They flee and run through the salamanders who flee with them as well. But not before our trusty scouts took down 2 of the handlers.
We only managed to kill 2 skinks in the middle group. And Eagle Eye was able to put one arrow into the skink priest on the far right with the 2 scrolls.
(oh how he felt safe until I pulled out that Talon bow. Then the sprite went and missed rolling a 2. I also did not have a decent target with my HoDA which I really wanted to use. But couldn't see wasting it on skinks.)

Here is the battle after turn 1:


Turn 2a: The leader of the greenskins was not convinced his daemons could not handle this band of wild men. He charged out of his unit at Eagle Eye with the speed of a jaguar. Of course Eagle eye, while great with a bow, never learned to handle a tomahawk with much skill and fled from the fierce daemon.

Of his fleeing skinks, only the chameleons rallied. But neither rolled far enough to get off the board. Again, the rest of his forces move up.

His priests again tried to bring lightning down, this time on the scouts. But knowing the power of the heavens, Owl beard broke one of the bark runes, given him by the great totem.
Shooting did nothing. (in some unbelievable whiffage, he throws 11 javelins at my archers, and only hits 1 time on 4+. And then fails to wound with it. )



Turn 2b: Time to take it to him.
Bear Claw and his warriors charge into the huge daemons in front of them.
The scouts charged the fleeing skinks, who run away, but do not go off the battlefield and the scouts are just short of hitting the fire spitting beasts who were also running.
The wild riders on the left charge the chameleon skinks and the wild riders on the right charge the skinks on the right.

The Totem spirit moves out of the woods. Eagle Eye and his warriors, turn around and run back up the field.

(here I screwed up big time. I should have just charged the other wardancers into the flank of the Kroxigor, I had range barely. It was close enough that I wasn't sure. And I so wanted to use my Hail of Doom arrow. Oh well, live and learn.)

So here was the setup right after charges:



Owl Beard again called upon the forest spirits who attack the intruders in the center skink unit. Killing almost half of their numbers and causing them to run.

Next came Screaming Thorn and his arrow of doom. Does nothing. (I only got 7 hits on the Kroxigor, and 3 wounds. He makes all 3 5+ saves.)
My glade riders at least put an arrow into their thick scales.

The other glade riders spot the priest behind the rocks and a single arrow finds his heart, if he ever had one, dropping him.
(But Eagle Eye himself could not shoot, which I think is just bunk. Question, can the sprite still shoot?)

In combat, the wild riders on the left only killed 2 skinks and the last one runs. The wild riders overrun into the hulking kroxigor.

On the right the wild riders do much better killing 5 of the little buggers, I was actually worried about losing combat here. But he does none in return and the remaining ones break and run almost panicking their Leader.
But the Wild riders see the trap the daemon steeds have laid and do not chase.

Finally in the center, Bear Claw himself tears into the huge beasts almost killing one by himself. Bear Claws personal warriors jumped into a frenzy of tomahawks and knives finding the chinks in the daemons beasts. One warrior was thrown to the ground, his body broken, but not before 2 of the hulking slow beasts went down and the last was bleeding badly.

Bear Claw pursued, but the daemon got away. Instead the large block of daemons had their flank stuck out and they charged into that instead.



The daemons called for an all out retreat and Bear Claw let them run. The green ones knew now that this wood was protected, that this woods was revered. That this wood could not be invanded.

*************
I know he called the game a bit early, but it was late. Still he had a lot of his stuff running or in very bad shape. His big block was in serious trouble and while his general could either run off my glade riders or go kill my wild riders he couldn't do both.

His cav was in a bad spot at they couldn't decide what to do. I think their plan was to go for the treeman. But if he didn't kill him on the charge, he was in trouble.

Overall, I was very pleased with the outcome of the game and the way my army worked together.

Hope you enjoyed it.

Until next time...

0 Comments:

Post a Comment

<< Home